The Quest for Custom Software: A Journey Through Gaming, Academia, and Mathematics
The world of software development is vast and varied, offering a multitude of possibilities for innovation, problem-solving, and creative expression. Whether it's a mobile app, a mathematical solver, or a complex system, the key lies in knowing how to program and leverage the right tools for the task.
Personal Background and Experience
After considering various options, I've decided to share my journey in software development. It's not a matter of sheer chance, but rather a testament to knowing how to program and put those skills to good use. Over the years, I have developed several mobile apps, including a companion app for a clothing store. The app briefly held a top spot and utilized push notifications to remind users of new collections and promotions. This was effective, and I gained a lot of experience with cheap promotion through the App Store and Play Store.
Mathematics and Problem Solving
When it comes to mathematics, there's no shortage of problems to solve. In the late 20th century, I delved deeply into solving ODEs (ordinary differential equations). Over the years, I discovered three simple yet magnificent methods for solving different systems. These methods, which are published freely and available on my Maths App Library, have earned me a doctoral degree from an American university.
Introduction to the Free Maths App Library
Maths App Library (MAL) is designed to address common math difficulties that hinder professionals and students alike. With over 5,470 inventions and discoveries, my library aims to provide a wide range of tools for solving complex mathematical problems efficiently. It is particularly helpful for professionals who need to solve problems routinely and rapidly without the time or inclination for manual calculations.
Features of MAL
Compact and user-friendly Available on multiple platforms, including Windows No cost for the majority of the appsThe library includes a MATH SOLVER that provides variety in problem examples and detailed solutions. Users can access a fascinating manual or stick to the suggested solutions. The library is not just for advanced users but also includes elements that primary students can enjoy. It's designed to make complex mathematical problems accessible and enjoyable for all.
Effort and Invention
Developing mathematical algorithms has been a significant part of my work. I have invented and discovered numerous items, including an Inverse Sinh method for solving algebraic equations. This method, which I developed on a simple Sinclair calculator and later on a Sharp PC 1500, significantly enhanced the capability to solve differential equations. Additionally, I invented an algebraic digital analogy (DIANALOG) which allowed me to solve more complex differential equations.
Memory Efficiency and Performance
One of the key achievements of my work is the efficiency of the DIFFSIMP algorithm, which uses only 2.9k memory. Compared to other solvers, it's a remarkable feat. DIANALOG, also part of the MAL, is a digital version of an analog computer, offering reasonable plotting and ease of use.
Legacy and Impact
The legacy of my work spans several decades. The Maths App Library (MAL) was created in the 1950s, making it one of the oldest and most comprehensive tools available for solving mathematical problems. The library has earned me an American Doctorate of Science in the early 1980s. My tools have even inspired universities in Queensland to sell hundreds of copies of the library through their Uniquest program.
For those looking to build custom software, whether it's in the realm of gaming, academia, or mathematics, I strongly recommend exploring the numerous possibilities offered by these tools and platforms. By combining creativity, mathematical rigor, and technical expertise, custom software can solve complex problems and enhance user experiences.